Uncharted PC Port Wiki / Install

Uncharted PC port install guide

Extract, start the launcher, point it at your own copy of the PS4 collection, press PLAY. Folder layout, supported CUSA versions, update 1.02 and where saves and logs go.

  • Windows 10 / 11
  • CUSA02344 · CUSA02320
  • Update 1.02 recommended
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Both ports install the same way: extract a ZIP, start the launcher, point it at your own copy of the PS4 game, press PLAY. This page covers the details that trip people up. It does not explain how to obtain or extract game files; you need a copy of the collection you own.

Before you start

  • Windows 10 or 11, 64-bit (SuperMedo: Windows 10 1903 or later). Linux and Steam Deck: see Steam Deck & Linux.
  • A graphics card or integrated GPU with Vulkan 1.3 and a current driver; 6 GB of video memory recommended. Full list on requirements.
  • About 6–8 GB of free RAM for the game; 16 GB in the PC recommended. Leave the Windows page file on.
  • Your own copy of Uncharted: The Nathan Drake Collection for PS4, as a folder on an internal drive.

The game folder the launcher expects

Select the folder that directly holds eboot.bin and sce_sys. SuperMedo’s README lists the full set: eboot.bin, big2-ps4_Shipping.elf, big3-ps4_Shipping.elf, sce_sys, u1data, u2data and u3data.

CUSA02344/            <- your game folder (name varies; sometimes the folder inside is "uroot")
  eboot.bin           the collection's start-up program
  big2-ps4_Shipping.elf
  big3-ps4_Shipping.elf
  sce_sys/
  u1data/  u2data/  u3data/
CUSA02344-patch/      <- update 1.02, optional but recommended (same name + "-patch")

Supported copies: BilalReloaded uses CUSA02344 in its examples and supports the US CUSA02320 since 0.5.0; SuperMedo names CUSA02343 and CUSA02320. There is no menu.exe: the launcher starts the collection menu itself and switches between the three games the way the PS4 does.

Install the BilalReloaded port (Windows)

  1. Download Uncharted-windows.zip (v0.8.4, 121.3 MB) and check its SHA-256: 07acc30d77891c55b37fb09ca9cf2c2e7bbe7d9836db4575446491faa85ec507.
  2. Extract it anywhere, into its own folder.
  3. Start Uncharted Launcher.exe. On the first Play, select your game folder.
  4. Recommended: update 1.02. Extract it next to the game folder, named like it plus -patch (for example CUSA02344-patch, with or without its uroot folder), or choose it in Advanced → GAME UPDATE → Choose update folder. The Advanced tab shows the version in use.
  5. Pick a game card and a preset (Low, Medium, High, Ultra) and press PLAY. Graphics cards with 2–4 GB: try Save video memory (Performance tab, experimental).

Presets: Low = 1080p with FSR 1 Performance (draws 960x540), 60 FPS; Medium = 1080p as on PS4, 60 FPS; High = 1440p, 60 FPS; Ultra = 4K, up to 120 FPS (experimental). Every preset queues 1 frame: keep it at 1. Settings are stored per game. The launcher also has Check game files, a desktop shortcut and Add to Steam.

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Install the SuperMedo port (Windows)

  1. Download uncharted-windows.zip (v0.3.14, 123.0 MB) and check its SHA-256: 2cb85f83db09bacf02581380df45f6e70b13af4b400b06470ccbb00339dd0552.
  2. Unpack the zip into its own folder.
  3. Start Uncharted.exe and pick your game folder.
  4. Choose a game and press PLAY. Resolution (up to 3200x1800), aspect ratio, frame rate, anti-aliasing and frame generation are on the Display page.
  5. Optional: the Fixes page (Automatic turns each costly fix on only where it helps), Add to Steam and desktop shortcuts, covers and Steam art.

Since 0.3.14 Continue and New Game skip the “friends’ stats are not available” notice (a launcher option, on by default; nothing goes online).

First start and shader compilation

The first start of each game compiles shaders and, in BilalReloaded’s port, prepares the game’s executable for the chosen render resolution. Expect a slow first load and short stutters the first time you enter an area. Both ports compile in the background and keep a cache per graphics card, so laptops that switch between integrated and dedicated graphics keep two caches.

Updating

  • BilalReloaded: the launcher checks the releases at start and shows UPDATE TO x.y.z. It downloads the package, checks its SHA-256 against the release, replaces the program files (saves, settings and shader cache stay) and restarts; if anything fails, the installed version is restored. On 0.6.1 or older, extract the new ZIP over the folder once.
  • SuperMedo: the launcher offers the update when it starts, or unpack the new uncharted-windows.zip over the old folder. Saves and settings are kept.

Logs, saves and where files go

BilalReloadedSuperMedo
LauncherUncharted Launcher.exeUncharted.exe
Saves and settingsanalysis\uncharted-useruser folder
Log for bug reportsboot.log (Advanced → Open log folder); hang-*.txt for freezesuser\last_run.log (last 5 kept), user/crash.dmp
GPU crash detailsGOW3_GPU_BREADCRUMBS=1 in analysis\uncharted-user\test-env.txtThe log names the crashing thread (0.3.12+)
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Frequently asked questions

Which game versions work: CUSA02320, CUSA02344 or CUSA02343?

BilalReloaded’s README and release notes use the EU copy CUSA02344 as the example and added the US version CUSA02320 in 0.5.0. SuperMedo’s README names CUSA02343 and CUSA02320, and its 0.3.4 notes cover the 1.02 versions of US CUSA02320 and EU CUSA02344. Neither author lists other regions as tested.

Where is menu.exe or the Uncharted 2 exe?

There is no separate .exe per game and no menu.exe. You start one launcher (Uncharted Launcher.exe or Uncharted.exe); it starts the collection from your game folder, where eboot.bin is the collection’s start-up program and big2-ps4_Shipping.elf and big3-ps4_Shipping.elf are the Uncharted 2 and 3 programs. The ports run those PS4 programs; they are part of your copy, not of the download.

Do I need update 1.02?

Recommended by both. BilalReloaded: “most of the port’s fixes need update 1.02”, and support for 1.00 alone is still being worked on. Several SuperMedo fixes also name the 1.02 versions. Put the extracted update next to the game folder with the same name plus -patch, choose it in Advanced → GAME UPDATE, or copy it into the game folder.

Why is the first start so slow?

Each game compiles its shaders for your graphics card the first time, and BilalReloaded’s launcher also prepares files. Expect a long first load and stutter in new areas until the cache fills; later starts are fast. Some updates rebuild part of the cache once.

Can I install it on an SD card or USB drive?

Better not. BilalReloaded’s launcher shows a warning for USB, SD and exFAT drives since 0.5.0. Keep the port and the game folder on an internal drive.

Where are my saves?

BilalReloaded: in analysis\uncharted-user inside the port folder (updates keep it). SuperMedo: in the user folder of the port, next to last_run.log. Back that folder up before moving or deleting the port.